![]() The individual missions also went beyond the kind of arcade fare one might expect from a racing game, such as hitting an ordered set of gates. Boss characters only appear in Mission Mode, and their references to other Super Mario games was noteworthy. Mission Mode is a beloved inclusion of the DS title because of the variety it provides. The ninth mission in each level was a boss fight against a returning foe like Mario Kart 64's Eyerok or Luigi's Mansion's King Boo. This gave solo players the chance to take on nine tasks across six levels (with a seventh unlockable level), more often than not corresponding to challenges like collecting a certain amount of items or attacking track obstacles such as Monty Moles. Yet the truly stand-out element of Mario Kart DS which has yet to make another appearance is Mission Mode. There were also features specifically taking advantage of the DS touchscreen like custom emblems. ![]() ![]() It could also make use of the DS Download Play feature to let friends connect at a local level without multiple cartridges, and Mario Kart DS officially solidified the format of "retro courses" to expand its roster. Beyond its use of the dual-screens to give players access to their live race and a map at the same time, Mario Kart DS was the first in the series to feature online connectivity. Mario Kart DS, the aptly titled first and only entry released on the Nintendo handheld in 2005, had a lot of unique attributes.
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